BambuStudio/src/slic3r/GUI/ImageDPIFrame.cpp

88 lines
2.2 KiB
C++

#include "ImageDPIFrame.hpp"
#include <wx/event.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/dcmemory.h>
#include "GUI_App.hpp"
#include "Tab.hpp"
#include "PartPlate.hpp"
#include "I18N.hpp"
#include "MainFrame.hpp"
#include <chrono>
#include "wxExtensions.hpp"
using namespace Slic3r;
using namespace Slic3r::GUI;
namespace Slic3r { namespace GUI {
#define ANIMATION_REFRESH_INTERVAL 20
ImageDPIFrame::ImageDPIFrame()
: DPIFrame(static_cast<wxWindow *>(wxGetApp().mainframe), wxID_ANY, "", wxDefaultPosition, wxDefaultSize, !wxCAPTION | !wxCLOSE_BOX | wxBORDER_NONE)
{
m_image_px = 280;
int width = 270;
//SetTransparent(0);
SetMinSize(wxSize(FromDIP(width), -1));
SetMaxSize(wxSize(FromDIP(width), -1));
SetBackgroundColour(wxColour(242, 242, 242, 255));
#ifdef __APPLE__
SetWindowStyleFlag(GetWindowStyleFlag() | wxSTAY_ON_TOP);
#endif
m_sizer_main = new wxBoxSizer(wxVERTICAL);
auto image_sizer = new wxBoxSizer(wxVERTICAL);
auto imgsize = FromDIP(width);
m_bitmap = new wxStaticBitmap(this, wxID_ANY, create_scaled_bitmap("printer_preview_C13", this, m_image_px), wxDefaultPosition, wxSize(imgsize, imgsize * 0.94), 0);
image_sizer->Add(m_bitmap, 0, wxALIGN_CENTER | wxALL, FromDIP(0));
m_sizer_main->Add(image_sizer, FromDIP(0), wxALIGN_CENTER, FromDIP(0));
Bind(wxEVT_CLOSE_WINDOW, [this](auto &e) {
on_hide();
});
SetSizer(m_sizer_main);
Layout();
Fit();
}
ImageDPIFrame::~ImageDPIFrame() {
}
bool ImageDPIFrame::Show(bool show)
{
Layout();
return DPIFrame::Show(show);
}
void ImageDPIFrame::set_bitmap(const wxBitmap &bit_map) {
m_bitmap->SetBitmap(bit_map);
}
void ImageDPIFrame::on_dpi_changed(const wxRect &suggested_rect)
{
// m_image->Rescale();
//m_bitmap->Rescale();
}
void ImageDPIFrame::on_show() {
if (IsShown()) {
on_hide();
}
Show();
Raise();
}
void ImageDPIFrame::on_hide()
{
if (IsShown()) {
Hide();
if (wxGetApp().mainframe != nullptr) {
wxGetApp().mainframe->Show();
wxGetApp().mainframe->Raise();
}
}
}
} // namespace GUI
} // namespace Slic3r