BambuStudio/src/slic3r/GUI/CapsuleButton.cpp

128 lines
3.9 KiB
C++

#include "GUI_App.hpp"
#include "CapsuleButton.hpp"
#include <wx/dcbuffer.h>
#include "wx/graphics.h"
#include "Widgets/Label.hpp"
namespace Slic3r { namespace GUI {
static const wxColour BgNormalColor = wxColour("#FFFFFF");
static const wxColour BgSelectColor = wxColour("#EBF9F0");
static const wxColour TextNormalColor = wxColour("#000000");
static const wxColour TextSelectColor = wxColour("#00AE42");
static const wxColour BorderNormalColor = wxColour("#CECECE");
static const wxColour BorderSelectColor = wxColour("#00AE42");
CapsuleButton::CapsuleButton(wxWindow *parent, wxWindowID id, const wxString &label, bool selected) : wxPanel(parent, id)
{
SetBackgroundColour(*wxWHITE);
SetBackgroundStyle(wxBG_STYLE_PAINT);
m_hovered = false;
m_selected = selected;
auto sizer = new wxBoxSizer(wxHORIZONTAL);
tag_on_bmp = create_scaled_bitmap("capsule_tag_on", nullptr, FromDIP(16));
tag_off_bmp = create_scaled_bitmap("capsule_tag_off", nullptr, FromDIP(16));
m_btn = new wxBitmapButton(this, wxID_ANY, selected?tag_on_bmp:tag_off_bmp, wxDefaultPosition, wxDefaultSize, wxNO_BORDER);
m_btn->SetBackgroundColour(*wxWHITE);
m_label = new Label(this, label);
sizer->AddSpacer(FromDIP(8));
sizer->Add(m_btn, 0, wxALIGN_CENTER | wxTOP | wxBOTTOM, FromDIP(6));
sizer->AddSpacer(FromDIP(8));
sizer->Add(m_label, 0, wxALIGN_CENTER);
sizer->AddSpacer(FromDIP(8));
SetSizer(sizer);
Layout();
Fit();
auto forward_click_to_parent = [this](auto &event) {
wxCommandEvent click_event(wxEVT_BUTTON, GetId());
click_event.SetEventObject(this);
this->ProcessEvent(click_event);
};
m_btn->Bind(wxEVT_LEFT_DOWN, forward_click_to_parent);
m_label->Bind(wxEVT_LEFT_DOWN, forward_click_to_parent);
this->Bind(wxEVT_LEFT_DOWN, forward_click_to_parent);
Bind(wxEVT_PAINT, &CapsuleButton::OnPaint, this);
Bind(wxEVT_ENTER_WINDOW, &CapsuleButton::OnEnterWindow, this);
Bind(wxEVT_LEAVE_WINDOW, &CapsuleButton::OnLeaveWindow, this);
UpdateStatus();
}
void CapsuleButton::OnPaint(wxPaintEvent &event)
{
wxAutoBufferedPaintDC dc(this);
wxGraphicsContext *gc = wxGraphicsContext::Create(dc);
if (gc) {
dc.Clear();
wxRect rect = GetClientRect();
gc->SetBrush(wxTransparentColour);
gc->DrawRoundedRectangle(0, 0, rect.width, rect.height, 0);
wxColour bg_color = m_selected ? BgSelectColor : BgNormalColor;
wxColour border_color = m_hovered || m_selected ? BorderSelectColor : BorderNormalColor;
bg_color = StateColor::darkModeColorFor(bg_color);
border_color = StateColor::darkModeColorFor(border_color);
gc->SetBrush(wxBrush(bg_color));
gc->SetPen(wxPen(border_color, 1));
gc->DrawRoundedRectangle(1, 1, rect.width - 2, rect.height - 2, 5);
delete gc;
}
}
void CapsuleButton::Select(bool selected)
{
m_selected = selected;
UpdateStatus();
Refresh();
}
void CapsuleButton::OnEnterWindow(wxMouseEvent &event)
{
if (!m_hovered) {
m_hovered = true;
UpdateStatus();
Refresh();
}
event.Skip();
}
void CapsuleButton::OnLeaveWindow(wxMouseEvent &event)
{
if (m_hovered) {
wxPoint pos = this->ScreenToClient(wxGetMousePosition());
if (this->GetClientRect().Contains(pos)) return;
m_hovered = false;
UpdateStatus();
Refresh();
}
event.Skip();
}
void CapsuleButton::UpdateStatus()
{
if (m_selected) {
m_btn->SetBitmap(tag_on_bmp);
m_label->SetForegroundColour(TextSelectColor);
m_label->SetBackgroundColour(BgSelectColor);
m_btn->SetBackgroundColour(BgSelectColor);
} else {
m_btn->SetBitmap(tag_off_bmp);
m_label->SetForegroundColour(TextNormalColor);
m_label->SetBackgroundColour(BgNormalColor);
m_btn->SetBackgroundColour(BgNormalColor);
}
GUI::wxGetApp().UpdateDarkUIWin(this);
}
}} // namespace Slic3r::GUI