BambuStudio/src/slic3r/GUI/Gizmos/GLGizmoAdvancedCut.cpp

2146 lines
82 KiB
C++

// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoAdvancedCut.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include <GL/glew.h>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/stattext.h>
#include <wx/sizer.h>
#include <algorithm>
#include "GLGizmosCommon.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "libslic3r/AppConfig.hpp"
#include <imgui/imgui_internal.h>
namespace Slic3r {
namespace GUI {
const double units_in_to_mm = 25.4;
const double units_mm_to_in = 1 / units_in_to_mm;
const int c_connectors_group_id = 4;
const float UndefFloat = -999.f;
// connector colors
using ColorRGBA = std::array<float, 4>;
static const ColorRGBA BLACK() { return {0.0f, 0.0f, 0.0f, 1.0f}; }
static const ColorRGBA BLUE() { return {0.0f, 0.0f, 1.0f, 1.0f}; }
static const ColorRGBA BLUEISH() { return {0.5f, 0.5f, 1.0f, 1.0f}; }
static const ColorRGBA CYAN() { return {0.0f, 1.0f, 1.0f, 1.0f}; }
static const ColorRGBA DARK_GRAY() { return {0.25f, 0.25f, 0.25f, 1.0f}; }
static const ColorRGBA DARK_YELLOW() { return {0.5f, 0.5f, 0.0f, 1.0f}; }
static const ColorRGBA GRAY() { return {0.5f, 0.5f, 0.5f, 1.0f}; }
static const ColorRGBA GREEN() { return {0.0f, 1.0f, 0.0f, 1.0f}; }
static const ColorRGBA GREENISH() { return {0.5f, 1.0f, 0.5f, 1.0f}; }
static const ColorRGBA LIGHT_GRAY() { return {0.75f, 0.75f, 0.75f, 1.0f}; }
static const ColorRGBA MAGENTA() { return {1.0f, 0.0f, 1.0f, 1.0f}; }
static const ColorRGBA ORANGE() { return {0.923f, 0.504f, 0.264f, 1.0f}; }
static const ColorRGBA RED() { return {1.0f, 0.0f, 0.0f, 1.0f}; }
static const ColorRGBA REDISH() { return {1.0f, 0.5f, 0.5f, 1.0f}; }
static const ColorRGBA YELLOW() { return {1.0f, 1.0f, 0.0f, 1.0f}; }
static const ColorRGBA WHITE() { return {1.0f, 1.0f, 1.0f, 1.0f}; }
static const ColorRGBA PLAG_COLOR = YELLOW();
static const ColorRGBA DOWEL_COLOR = DARK_YELLOW();
static const ColorRGBA HOVERED_PLAG_COLOR = CYAN();
static const ColorRGBA HOVERED_DOWEL_COLOR = {0.0f, 0.5f, 0.5f, 1.0f};
static const ColorRGBA SELECTED_PLAG_COLOR = GRAY();
static const ColorRGBA SELECTED_DOWEL_COLOR = GRAY(); // DARK_GRAY();
static const ColorRGBA CONNECTOR_DEF_COLOR = {1.0f, 1.0f, 1.0f, 0.5f};
static const ColorRGBA CONNECTOR_ERR_COLOR = {1.0f, 0.3f, 0.3f, 0.5f};
static const ColorRGBA HOVERED_ERR_COLOR = {1.0f, 0.3f, 0.3f, 1.0f};
static const ColorRGBA CUT_PLANE_DEF_COLOR = {0.9f, 0.9f, 0.9f, 0.5f};
static const ColorRGBA CUT_PLANE_ERR_COLOR = {1.0f, 0.8f, 0.8f, 0.5f};
static const ColorRGBA UPPER_PART_COLOR = CYAN();
static const ColorRGBA LOWER_PART_COLOR = MAGENTA();
static const ColorRGBA MODIFIER_COLOR = {0.75f, 0.75f, 0.75f, 0.5f};
static Vec3d rotate_vec3d_around_vec3d_with_rotate_matrix(
const Vec3d& rotate_point,
const Vec3d& origin_point,
const Transform3d& rotate_matrix)
{
Transform3d translate_to_point = Transform3d::Identity();
translate_to_point.translate(origin_point);
Transform3d translate_to_zero = Transform3d::Identity();
translate_to_zero.translate(-origin_point);
return (translate_to_point * rotate_matrix * translate_to_zero) * rotate_point;
}
static inline void rotate_point_2d(double& x, double& y, const double c, const double s)
{
double xold = x;
double yold = y;
x = c * xold - s * yold;
y = s * xold + c * yold;
}
static void rotate_x_3d(std::array<Vec3d, 4>& verts, float radian_angle)
{
double c = cos(radian_angle);
double s = sin(radian_angle);
for (uint32_t i = 0; i < verts.size(); ++i)
rotate_point_2d(verts[i](1), verts[i](2), c, s);
}
static void rotate_y_3d(std::array<Vec3d, 4>& verts, float radian_angle)
{
double c = cos(radian_angle);
double s = sin(radian_angle);
for (uint32_t i = 0; i < verts.size(); ++i)
rotate_point_2d(verts[i](2), verts[i](0), c, s);
}
static void rotate_z_3d(std::array<Vec3d, 4>& verts, float radian_angle)
{
double c = cos(radian_angle);
double s = sin(radian_angle);
for (uint32_t i = 0; i < verts.size(); ++i)
rotate_point_2d(verts[i](0), verts[i](1), c, s);
}
const double GLGizmoAdvancedCut::Offset = 10.0;
const double GLGizmoAdvancedCut::Margin = 20.0;
const std::array<float, 4> GLGizmoAdvancedCut::GrabberColor = { 1.0, 1.0, 0.0, 1.0 };
const std::array<float, 4> GLGizmoAdvancedCut::GrabberHoverColor = { 0.7, 0.7, 0.0, 1.0};
GLGizmoAdvancedCut::GLGizmoAdvancedCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoRotate3D(parent, icon_filename, sprite_id, nullptr)
, m_movement(0.0)
, m_buffered_movement(0.0)
, m_last_active_id(0)
, m_keep_upper(true)
, m_keep_lower(true)
, m_cut_to_parts(false)
, m_do_segment(false)
, m_segment_smoothing_alpha(0.5)
, m_segment_number(5)
, m_connector_type(CutConnectorType::Plug)
, m_connector_style(size_t(CutConnectorStyle::Prizm))
, m_connector_shape_id(size_t(CutConnectorShape::Circle))
{
for (int i = 0; i < 4; i++)
m_cut_plane_points[i] = { 0., 0., 0. };
set_group_id(m_gizmos.size());
m_rotation.setZero();
//m_current_base_rotation.setZero();
m_rotate_cmds.clear();
m_buffered_rotation.setZero();
}
bool GLGizmoAdvancedCut::gizmo_event(SLAGizmoEventType action, const Vec2d &mouse_position, bool shift_down, bool alt_down, bool control_down)
{
CutConnectors &connectors = m_c->selection_info()->model_object()->cut_connectors;
if (shift_down && !m_connectors_editing &&
(action == SLAGizmoEventType::LeftDown || action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::Dragging)) {
process_cut_line(action, mouse_position);
return true;
}
if (action == SLAGizmoEventType::LeftDown) {
if (!m_connectors_editing)
return false;
if (m_hover_id != -1) {
start_dragging();
return true;
}
if (shift_down || alt_down) {
// left down with shift - show the selection rectangle:
//if (m_hover_id == -1)
// m_selection_rectangle.start_dragging(mouse_position, shift_down ? GLSelectionRectangle::EState::Select : GLSelectionRectangle::EState::Deselect);
} else {
// If there is no selection and no hovering, add new point
if (m_hover_id == -1 && !shift_down && !alt_down)
add_connector(connectors, mouse_position);
//m_ldown_mouse_position = mouse_position;
}
return true;
}
else if (action == SLAGizmoEventType::LeftUp) {
if (m_hover_id == -1 && !shift_down && !alt_down)
unselect_all_connectors();
is_selection_changed(alt_down, shift_down);
return true;
}
else if (action == SLAGizmoEventType::RightDown) {
if (m_hover_id < c_connectors_group_id)
return false;
unselect_all_connectors();
select_connector(m_hover_id - c_connectors_group_id, true);
return delete_selected_connectors();
}
else if (action == SLAGizmoEventType::RightUp) {
// catch right click event
return true;
}
return false;
}
bool GLGizmoAdvancedCut::on_key(wxKeyEvent &evt)
{
bool ctrl_down = evt.GetModifiers() & wxMOD_CONTROL;
if (evt.GetKeyCode() == WXK_DELETE) {
return delete_selected_connectors();
}
else if (ctrl_down
&& (evt.GetKeyCode() == 'A' || evt.GetKeyCode() == 'a'))
{
select_all_connectors();
return true;
}
return false;
}
std::string GLGizmoAdvancedCut::get_tooltip() const
{
return "";
}
BoundingBoxf3 GLGizmoAdvancedCut::bounding_box() const
{
BoundingBoxf3 ret;
const Selection & selection = m_parent.get_selection();
const Selection::IndicesList &idxs = selection.get_volume_idxs();
for (unsigned int i : idxs) {
const GLVolume *volume = selection.get_volume(i);
// respect just to the solid parts for FFF and ignore pad and supports for SLA
if (!volume->is_modifier && !volume->is_sla_pad() && !volume->is_sla_support()) ret.merge(volume->transformed_convex_hull_bounding_box());
}
return ret;
}
bool GLGizmoAdvancedCut::is_looking_forward() const
{
const Camera &camera = wxGetApp().plater()->get_camera();
const double dot = camera.get_dir_forward().dot(m_cut_plane_normal);
return dot < 0.05;
}
// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
// Return false if no intersection was found, true otherwise.
bool GLGizmoAdvancedCut::unproject_on_cut_plane(const Vec2d &mouse_pos, Vec3d &pos, Vec3d &pos_world)
{
const float sla_shift = m_c->selection_info()->get_sla_shift();
const ModelObject * mo = m_c->selection_info()->model_object();
const ModelInstance *mi = mo->instances[m_c->selection_info()->get_active_instance()];
const Camera & camera = wxGetApp().plater()->get_camera();
// Calculate intersection with the clipping plane.
const ClippingPlane *cp = m_c->object_clipper()->get_clipping_plane();
Vec3d point;
Vec3d direction;
Vec3d hit;
MeshRaycaster::line_from_mouse_pos_static(mouse_pos, Transform3d::Identity(), camera, point, direction);
Vec3d normal = -cp->get_normal().cast<double>();
double den = normal.dot(direction);
if (den != 0.) {
double t = (-cp->get_offset() - normal.dot(point)) / den;
hit = (point + t * direction);
} else
return false;
if (!m_c->object_clipper()->is_projection_inside_cut(hit))
return false;
// recalculate hit to object's local position
Vec3d hit_d = hit;
hit_d -= mi->get_offset();
hit_d[Z] -= sla_shift;
// Return both the point and the facet normal.
pos = hit_d;
pos_world = hit;
return true;
}
void GLGizmoAdvancedCut::render_glmodel(GLModel &model, const std::array<float, 4> &color, Transform3d view_model_matrix, bool for_picking)
{
glPushMatrix();
GLShaderProgram *shader = nullptr;
if (for_picking)
shader = wxGetApp().get_shader("cali");
else
shader = wxGetApp().get_shader("gouraud_light");
if (shader) {
shader->start_using();
glsafe(::glMultMatrixd(view_model_matrix.data()));
model.set_color(-1, color);
model.render();
shader->stop_using();
}
glPopMatrix();
}
void GLGizmoAdvancedCut::update_plane_points()
{
Vec3d plane_center = get_plane_center();
std::array<Vec3d, 4> plane_points_rot;
for (int i = 0; i < plane_points_rot.size(); i++) {
plane_points_rot[i] = m_cut_plane_points[i] - plane_center;
}
if (m_rotation(0) > EPSILON) {
rotate_x_3d(plane_points_rot, m_rotation(0));
m_rotate_cmds.emplace(m_rotate_cmds.begin(), m_rotation(0), X);
}
if (m_rotation(1) > EPSILON) {
rotate_y_3d(plane_points_rot, m_rotation(1));
m_rotate_cmds.emplace(m_rotate_cmds.begin(), m_rotation(1), Y);
}
if (m_rotation(2) > EPSILON) {
rotate_z_3d(plane_points_rot, m_rotation(2));
m_rotate_cmds.emplace(m_rotate_cmds.begin(), m_rotation(2), Z);
}
Vec3d plane_normal = calc_plane_normal(plane_points_rot);
if (m_movement == 0 && m_height_delta != 0)
m_movement = plane_normal(2) * m_height_delta;// plane_normal.dot(Vec3d(0, 0, m_height_delta))
for (int i = 0; i < plane_points_rot.size(); i++) {
m_cut_plane_points[i] = plane_points_rot[i] + plane_center + plane_normal * m_movement;
}
//m_current_base_rotation += m_rotation;
m_rotation.setZero();
m_movement = 0.0;
m_height_delta = 0;
}
std::array<Vec3d, 4> GLGizmoAdvancedCut::get_plane_points() const
{
return m_cut_plane_points;
}
std::array<Vec3d, 4> GLGizmoAdvancedCut::get_plane_points_world_coord() const
{
std::array<Vec3d, 4> plane_world_coord = m_cut_plane_points;
const Selection& selection = m_parent.get_selection();
const BoundingBoxf3& box = selection.get_bounding_box();
Vec3d object_offset = box.center();
for (Vec3d& point : plane_world_coord) {
point += object_offset;
}
return plane_world_coord;
}
void GLGizmoAdvancedCut::reset_cut_plane()
{
const Selection& selection = m_parent.get_selection();
const BoundingBoxf3& box = selection.get_bounding_box();
const float max_x = box.size()(0) / 2.0 + Margin;
const float min_x = -max_x;
const float max_y = box.size()(1) / 2.0 + Margin;
const float min_y = -max_y;
m_cut_plane_points[0] = { min_x, min_y, 0 };
m_cut_plane_points[1] = { max_x, min_y, 0 };
m_cut_plane_points[2] = { max_x, max_y, 0 };
m_cut_plane_points[3] = { min_x, max_y, 0 };
m_movement = 0.0;
m_height = box.size()[2] / 2.0;
m_height_delta = 0;
m_rotation.setZero();
//m_current_base_rotation.setZero();
m_rotate_cmds.clear();
m_buffered_movement = 0.0;
m_buffered_height = m_height;
m_buffered_rotation.setZero();
}
void GLGizmoAdvancedCut::reset_all()
{
reset_cut_plane();
m_keep_upper = true;
m_keep_lower = true;
m_cut_to_parts = false;
m_place_on_cut_upper = true;
m_place_on_cut_lower = false;
m_rotate_upper = false;
m_rotate_lower = false;
}
bool GLGizmoAdvancedCut::on_init()
{
if (!GLGizmoRotate3D::on_init())
return false;
m_shortcut_key = WXK_CONTROL_C;
// initiate info shortcuts
const wxString ctrl = GUI::shortkey_ctrl_prefix();
const wxString alt = GUI::shortkey_alt_prefix();
const wxString shift = "Shift+";
m_shortcuts.push_back(std::make_pair(_L("Left click"), _L("Add connector")));
m_shortcuts.push_back(std::make_pair(_L("Right click"), _L("Remove connector")));
m_shortcuts.push_back(std::make_pair(_L("Drag"), _L("Move connector")));
m_shortcuts.push_back(std::make_pair(shift + _L("Left click"), _L("Add connector to selection")));
m_shortcuts.push_back(std::make_pair(alt + _L("Left click"), _L("Remove connector from selection")));
m_shortcuts.push_back(std::make_pair(ctrl + "A", _L("Select all connectors")));
init_connector_shapes();
return true;
}
std::string GLGizmoAdvancedCut::on_get_name() const
{
return (_(L("Cut"))).ToUTF8().data();
}
void GLGizmoAdvancedCut::on_load(cereal::BinaryInputArchive &ar)
{
ar(m_keep_upper, m_keep_lower, m_rotate_lower, m_rotate_upper, m_connectors_editing,
m_cut_plane_points[0], m_cut_plane_points[1], m_cut_plane_points[2], m_cut_plane_points[3]);
m_parent.request_extra_frame();
}
void GLGizmoAdvancedCut::on_save(cereal::BinaryOutputArchive &ar) const
{
ar(m_keep_upper, m_keep_lower, m_rotate_lower, m_rotate_upper, m_connectors_editing,
m_cut_plane_points[0], m_cut_plane_points[1], m_cut_plane_points[2], m_cut_plane_points[3]);
}
void GLGizmoAdvancedCut::on_set_state()
{
GLGizmoRotate3D::on_set_state();
// Reset m_cut_z on gizmo activation
if (get_state() == On) {
m_connectors_editing = false;
reset_cut_plane();
}
else if (get_state() == Off) {
clear_selection();
m_c->object_clipper()->release();
}
}
bool GLGizmoAdvancedCut::on_is_activable() const
{
const Selection& selection = m_parent.get_selection();
return selection.is_single_full_instance() && !selection.is_wipe_tower();
}
CommonGizmosDataID GLGizmoAdvancedCut::on_get_requirements() const
{
return CommonGizmosDataID(int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::InstancesHider)
| int(CommonGizmosDataID::Raycaster)
| int(CommonGizmosDataID::ObjectClipper));
}
void GLGizmoAdvancedCut::on_start_dragging()
{
if (m_connectors_editing && m_hover_id >= c_connectors_group_id) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Move connector");
return;
}
for (auto gizmo : m_gizmos) {
if (m_hover_id == gizmo.get_group_id()) {
gizmo.start_dragging();
return;
}
}
if (m_hover_id != get_group_id())
return;
const Selection& selection = m_parent.get_selection();
const BoundingBoxf3& box = selection.get_bounding_box();
m_start_movement = m_movement;
m_start_height = m_height;
m_drag_pos = m_move_grabber.center;
}
void GLGizmoAdvancedCut::on_stop_dragging()
{
if (m_hover_id == X || m_hover_id == Y || m_hover_id == Z) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Rotate cut plane");
} else if (m_hover_id == c_connectors_group_id - 1) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Move cut plane");
}
}
void GLGizmoAdvancedCut::on_update(const UpdateData& data)
{
GLGizmoRotate3D::on_update(data);
Vec3d rotation;
for (int i = 0; i < 3; i++)
{
rotation(i) = m_gizmos[i].get_angle();
if (rotation(i) < 0)
rotation(i) = 2*PI + rotation(i);
}
m_rotation = rotation;
//m_move_grabber.angles = m_current_base_rotation + m_rotation;
if (m_hover_id == get_group_id()) {
double move = calc_projection(data.mouse_ray);
set_movement(m_start_movement + move);
Vec3d plane_normal = get_plane_normal();
m_height = m_start_height + plane_normal(2) * move;
}
// dragging connectors
if (m_connectors_editing && m_hover_id >= c_connectors_group_id) {
CutConnectors &connectors = m_c->selection_info()->model_object()->cut_connectors;
Vec3d pos;
Vec3d pos_world;
if (unproject_on_cut_plane(data.mouse_pos.cast<double>(), pos, pos_world)) {
connectors[m_hover_id - c_connectors_group_id].pos = pos;
}
}
}
void GLGizmoAdvancedCut::on_render()
{
update_clipper();
if (m_connectors_editing) {
render_connectors();
}
// render_clipper_cut for get the cut plane result
render_clipper_cut();
if(!m_connectors_editing) {
check_conflict_for_all_connectors();
render_cut_plane_and_grabbers();
}
render_cut_line();
}
void GLGizmoAdvancedCut::on_render_for_picking()
{
GLGizmoRotate3D::on_render_for_picking();
glsafe(::glDisable(GL_DEPTH_TEST));
BoundingBoxf3 box = m_parent.get_selection().get_bounding_box();
#if ENABLE_FIXED_GRABBER
float mean_size = (float)(GLGizmoBase::Grabber::FixedGrabberSize);
#else
float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0);
#endif
std::array<float, 4> color = picking_color_component(0);
m_move_grabber.color[0] = color[0];
m_move_grabber.color[1] = color[1];
m_move_grabber.color[2] = color[2];
m_move_grabber.color[3] = color[3];
m_move_grabber.render_for_picking(mean_size);
glsafe(::glEnable(GL_DEPTH_TEST));
auto inst_id = m_c->selection_info()->get_active_instance();
if (inst_id < 0)
return;
const ModelObject *mo = m_c->selection_info()->model_object();
const ModelInstance *mi = mo->instances[inst_id];
const Vec3d & instance_offset = mi->get_offset();
const double sla_shift = double(m_c->selection_info()->get_sla_shift());
const CutConnectors &connectors = mo->cut_connectors;
for (int i = 0; i < connectors.size(); ++i) {
CutConnector connector = connectors[i];
Vec3d pos = connector.pos + instance_offset + sla_shift * Vec3d::UnitZ();
float height = connector.height;
const Camera &camera = wxGetApp().plater()->get_camera();
if (connector.attribs.type == CutConnectorType::Dowel && connector.attribs.style == CutConnectorStyle::Prizm) {
pos -= height * m_cut_plane_normal;
height *= 2;
} else if (!is_looking_forward())
pos -= 0.05 * m_cut_plane_normal;
Transform3d translate_tf = Transform3d::Identity();
translate_tf.translate(pos);
Transform3d scale_tf = Transform3d::Identity();
scale_tf.scale(Vec3f(connector.radius, connector.radius, height).cast<double>());
const Transform3d view_model_matrix = translate_tf * m_rotate_matrix * scale_tf;
std::array<float, 4> color = picking_color_component(i+1);
render_glmodel(m_shapes[connectors[i].attribs], color, view_model_matrix, true);
}
}
void GLGizmoAdvancedCut::on_render_input_window(float x, float y, float bottom_limit)
{
GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always, 0.0f, 0.0f);
ImGuiWrapper::push_toolbar_style(m_parent.get_scale());
GizmoImguiBegin(on_get_name(),
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar);
if (m_connectors_editing) {
init_connectors_input_window_data();
render_connectors_input_window(x, y, bottom_limit);
}
else
render_cut_plane_input_window(x, y, bottom_limit);
render_input_window_warning();
GizmoImguiEnd();
ImGuiWrapper::pop_toolbar_style();
}
void GLGizmoAdvancedCut::show_tooltip_information(float x, float y)
{
float caption_max = 0.f;
for (const auto& short_cut : m_shortcuts) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(short_cut.first).x);
}
ImTextureID normal_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP);
ImTextureID hover_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP_HOVER);
caption_max += m_imgui->calc_text_size(": ").x + 35.f;
float font_size = ImGui::GetFontSize();
ImVec2 button_size = ImVec2(font_size * 1.8, font_size * 1.3);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {0, ImGui::GetStyle().FramePadding.y});
ImGui::ImageButton3(normal_id, hover_id, button_size);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip2(ImVec2(x, y));
auto draw_text_with_caption = [this, &caption_max](const wxString &caption, const wxString &text) {
m_imgui->text_colored(ImGuiWrapper::COL_ACTIVE, caption);
ImGui::SameLine(caption_max);
m_imgui->text_colored(ImGuiWrapper::COL_WINDOW_BG, text);
};
for (const auto& short_cut : m_shortcuts)
draw_text_with_caption(short_cut.first + ": ", short_cut.second);
ImGui::EndTooltip();
}
ImGui::PopStyleVar(2);
}
void GLGizmoAdvancedCut::set_movement(double movement) const
{
m_movement = movement;
}
void GLGizmoAdvancedCut::perform_cut(const Selection& selection)
{
if (!can_perform_cut())
return;
const int instance_idx = selection.get_instance_idx();
const int object_idx = selection.get_object_idx();
wxCHECK_RET(instance_idx >= 0 && object_idx >= 0, "GLGizmoAdvancedCut: Invalid object selection");
// m_cut_z is the distance from the bed. Subtract possible SLA elevation.
const GLVolume* first_glvolume = selection.get_volume(*selection.get_volume_idxs().begin());
// perform cut
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Cut by Plane");
ModelObject *mo = wxGetApp().plater()->model().objects[object_idx];
const bool has_connectors = !mo->cut_connectors.empty();
bool create_dowels_as_separate_object = false;
// update connectors pos as offset of its center before cut performing
apply_connectors_in_model(mo, create_dowels_as_separate_object);
// BBS: do segment
if (m_do_segment) {
wxGetApp().plater()->segment(object_idx, instance_idx, m_segment_smoothing_alpha, m_segment_number);
} else {
wxGetApp().plater()->cut(object_idx, instance_idx, get_plane_points_world_coord(),
only_if(m_keep_upper, ModelObjectCutAttribute::KeepUpper) |
only_if(m_keep_lower, ModelObjectCutAttribute::KeepLower) |
only_if(m_cut_to_parts, ModelObjectCutAttribute::CutToParts) |
only_if(m_place_on_cut_upper, ModelObjectCutAttribute::PlaceOnCutUpper) |
only_if(m_place_on_cut_lower, ModelObjectCutAttribute::PlaceOnCutLower) |
only_if(m_rotate_upper, ModelObjectCutAttribute::FlipUpper) |
only_if(m_rotate_lower, ModelObjectCutAttribute::FlipLower) |
only_if(create_dowels_as_separate_object, ModelObjectCutAttribute::CreateDowels) |
only_if(!has_connectors, ModelObjectCutAttribute::InvalidateCutInfo));
}
}
}
bool GLGizmoAdvancedCut::can_perform_cut() const
{
if (m_has_invalid_connector || (!m_keep_upper && !m_keep_lower) || m_connectors_editing)
return false;
return true;
//const auto clipper = m_c->object_clipper();
//return clipper && clipper->has_valid_contour();
}
void GLGizmoAdvancedCut::apply_connectors_in_model(ModelObject *mo, bool &create_dowels_as_separate_object)
{
clear_selection();
for (CutConnector &connector : mo->cut_connectors) {
connector.rotation_m = m_rotate_matrix;
if (connector.attribs.type == CutConnectorType::Dowel) {
if (connector.attribs.style == CutConnectorStyle::Prizm) connector.height *= 2;
create_dowels_as_separate_object = true;
} else {
// culculate shift of the connector center regarding to the position on the cut plane
Vec3d shifted_center = m_cut_plane_center + Vec3d::UnitZ();
shifted_center = rotate_vec3d_around_vec3d_with_rotate_matrix(shifted_center, m_cut_plane_center, m_rotate_matrix);
Vec3d norm = (shifted_center - m_cut_plane_center).normalized();
connector.pos += norm * 0.5 * double(connector.height);
}
}
mo->apply_cut_connectors(_u8L("Connector"));
}
bool GLGizmoAdvancedCut::is_selection_changed(bool alt_down, bool shift_down)
{
if (m_hover_id >= c_connectors_group_id) {
if (alt_down)
select_connector(m_hover_id - c_connectors_group_id, false);
else {
if (!shift_down) unselect_all_connectors();
select_connector(m_hover_id - c_connectors_group_id, true);
}
return true;
}
return false;
}
void GLGizmoAdvancedCut::select_connector(int idx, bool select)
{
m_selected[idx] = select;
if (select)
++m_selected_count;
else
--m_selected_count;
}
Vec3d GLGizmoAdvancedCut::calc_plane_normal(const std::array<Vec3d, 4>& plane_points) const
{
Vec3d v01 = plane_points[1] - plane_points[0];
Vec3d v12 = plane_points[2] - plane_points[1];
Vec3d plane_normal = v01.cross(v12);
plane_normal.normalize();
return plane_normal;
}
Vec3d GLGizmoAdvancedCut::calc_plane_center(const std::array<Vec3d, 4>& plane_points) const
{
Vec3d plane_center;
plane_center.setZero();
for (const Vec3d& point : plane_points)
plane_center = plane_center + point;
return plane_center / (float)m_cut_plane_points.size();
}
double GLGizmoAdvancedCut::calc_projection(const Linef3& mouse_ray) const
{
Vec3d mouse_dir = mouse_ray.unit_vector();
Vec3d inters = mouse_ray.a + (m_drag_pos - mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
Vec3d inters_vec = inters - m_drag_pos;
Vec3d plane_normal = get_plane_normal();
return inters_vec.dot(plane_normal);
}
Vec3d GLGizmoAdvancedCut::get_plane_normal() const
{
return calc_plane_normal(m_cut_plane_points);
}
Vec3d GLGizmoAdvancedCut::get_plane_center() const
{
return calc_plane_center(m_cut_plane_points);
}
void GLGizmoAdvancedCut::finish_rotation()
{
for (int i = 0; i < 3; i++) {
m_gizmos[i].set_angle(0.);
}
update_plane_points();
}
void GLGizmoAdvancedCut::put_connectors_on_cut_plane(const Vec3d &cp_normal, double cp_offset)
{
ModelObject *mo = m_c->selection_info()->model_object();
if (CutConnectors &connectors = mo->cut_connectors; !connectors.empty()) {
const float sla_shift = m_c->selection_info()->get_sla_shift();
const Vec3d &instance_offset = mo->instances[m_c->selection_info()->get_active_instance()]->get_offset();
for (auto &connector : connectors) {
// convert connetor pos to the world coordinates
Vec3d pos = connector.pos + instance_offset;
pos[Z] += sla_shift;
// scalar distance from point to plane along the normal
double distance = -cp_normal.dot(pos) + cp_offset;
// move connector
connector.pos += distance * cp_normal;
}
}
}
void GLGizmoAdvancedCut::update_clipper()
{
BoundingBoxf3 box = bounding_box();
double radius = box.radius();
Vec3d plane_center = m_cut_plane_center;
Vec3d begin, end = begin = plane_center;
begin[Z] = box.center().z() - radius;
end[Z] = box.center().z() + radius;
double phi;
Vec3d rotation_axis;
Matrix3d rotation_matrix;
Geometry::rotation_from_two_vectors(Vec3d::UnitZ(), m_cut_plane_normal, rotation_axis, phi, &rotation_matrix);
m_rotate_matrix.setIdentity();
m_rotate_matrix = rotation_matrix * m_rotate_matrix;
begin = rotate_vec3d_around_vec3d_with_rotate_matrix(begin, plane_center, m_rotate_matrix);
end = rotate_vec3d_around_vec3d_with_rotate_matrix(end, plane_center, m_rotate_matrix);
Vec3d normal = end - begin;
if (!is_looking_forward()) {
end = begin = plane_center;
begin[Z] = box.center().z() + radius;
end[Z] = box.center().z() - radius;
begin = rotate_vec3d_around_vec3d_with_rotate_matrix(begin, plane_center, m_rotate_matrix);
end = rotate_vec3d_around_vec3d_with_rotate_matrix(end, plane_center, m_rotate_matrix);
// recalculate normal for clipping plane, if camera is looking downward to cut plane
normal = end - begin;
if (normal == Vec3d::Zero())
return;
}
// calculate normal and offset for clipping plane
double dist = (plane_center - begin).norm();
dist = std::clamp(dist, 0.0001, normal.norm());
normal.normalize();
const double offset = normal.dot(begin) + dist;
m_c->object_clipper()->set_range_and_pos(normal, offset, dist);
put_connectors_on_cut_plane(normal, offset);
}
void GLGizmoAdvancedCut::render_cut_plane_and_grabbers()
{
const Selection & selection = m_parent.get_selection();
const BoundingBoxf3 &box = selection.get_bounding_box();
// box center is the coord of object in the world coordinate
Vec3d object_offset = box.center();
// plane points is in object coordinate
Vec3d plane_center = get_plane_center();
m_cut_plane_center = object_offset + plane_center;
// rotate plane
std::array<Vec3d, 4> plane_points_rot;
{
for (int i = 0; i < plane_points_rot.size(); i++) {
plane_points_rot[i] = m_cut_plane_points[i] - plane_center;
}
if (m_rotation(0) > EPSILON)
rotate_x_3d(plane_points_rot, m_rotation(0));
if (m_rotation(1) > EPSILON)
rotate_y_3d(plane_points_rot, m_rotation(1));
if (m_rotation(2) > EPSILON)
rotate_z_3d(plane_points_rot, m_rotation(2));
for (int i = 0; i < plane_points_rot.size(); i++) {
plane_points_rot[i] += plane_center;
}
}
// move plane
Vec3d plane_normal_rot = calc_plane_normal(plane_points_rot);
m_cut_plane_normal = plane_normal_rot;
for (int i = 0; i < plane_points_rot.size(); i++) {
plane_points_rot[i] += plane_normal_rot * m_movement;
}
// transfer from object coordindate to the world coordinate
for (Vec3d& point : plane_points_rot) {
point += object_offset;
}
// draw plane
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glDisable(GL_CULL_FACE));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
::glBegin(GL_QUADS);
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
for (const Vec3d& point : plane_points_rot) {
::glVertex3f(point(0), point(1), point(2));
}
glsafe(::glEnd());
glsafe(::glEnable(GL_CULL_FACE));
glsafe(::glDisable(GL_BLEND));
// Draw the grabber and the connecting line
Vec3d plane_center_rot = calc_plane_center(plane_points_rot);
m_move_grabber.center = plane_center_rot + plane_normal_rot * Offset;
// m_move_grabber.angles = m_current_base_rotation + m_rotation;
glsafe(::glDisable(GL_DEPTH_TEST));
glsafe(::glLineWidth(m_hover_id != -1 ? 2.0f : 1.5f));
glsafe(::glColor3f(1.0, 1.0, 0.0));
glLineStipple(1, 0x0FFF);
glEnable(GL_LINE_STIPPLE);
::glBegin(GL_LINES);
::glVertex3dv(plane_center_rot.data());
::glVertex3dv(m_move_grabber.center.data());
glsafe(::glEnd());
glDisable(GL_LINE_STIPPLE);
// std::copy(std::begin(GrabberColor), std::end(GrabberColor), m_move_grabber.color);
// m_move_grabber.color = GrabberColor;
// m_move_grabber.hover_color = GrabberHoverColor;
// m_move_grabber.render(m_hover_id == get_group_id(), (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0));
bool hover = (m_hover_id == get_group_id());
std::array<float, 4> render_color;
if (hover) {
render_color = GrabberHoverColor;
}
else
render_color = GrabberColor;
GLModel& cube = m_move_grabber.get_cube();
// BBS set to fixed size grabber
// float fullsize = 2 * (dragging ? get_dragging_half_size(size) : get_half_size(size));
float fullsize = 8.0f;
if (GLGizmoBase::INV_ZOOM > 0) {
fullsize = m_move_grabber.FixedGrabberSize * GLGizmoBase::INV_ZOOM;
}
Transform3d cube_mat = Geometry::translation_transform(m_move_grabber.center) * m_rotate_matrix * Geometry::scale_transform(fullsize); //
render_glmodel(cube, render_color, cube_mat);
// Should be placed at last, because GLGizmoRotate3D clears depth buffer
GLGizmoRotate3D::set_center(m_cut_plane_center);
GLGizmoRotate3D::on_render();
}
void GLGizmoAdvancedCut::render_connectors()
{
::glEnable(GL_DEPTH_TEST);
const ModelObject *mo = m_c->selection_info()->model_object();
auto inst_id = m_c->selection_info()->get_active_instance();
if (inst_id < 0)
return;
const CutConnectors &connectors = mo->cut_connectors;
if (connectors.size() != m_selected.size()) {
clear_selection();
m_selected.resize(connectors.size(), false);
}
const ModelInstance *mi = mo->instances[inst_id];
const Vec3d & instance_offset = mi->get_offset();
const double sla_shift = double(m_c->selection_info()->get_sla_shift());
m_has_invalid_connector = false;
m_info_stats.invalidate();
ColorRGBA render_color = CONNECTOR_DEF_COLOR;
for (size_t i = 0; i < connectors.size(); ++i) {
const CutConnector &connector = connectors[i];
float height = connector.height;
// recalculate connector position to world position
Vec3d pos = connector.pos + instance_offset + sla_shift * Vec3d::UnitZ();
// First decide about the color of the point.
const bool conflict_connector = is_conflict_for_connector(i, connectors, pos);
if (conflict_connector) {
m_has_invalid_connector = true;
render_color = CONNECTOR_ERR_COLOR;
} else // default connector color
render_color = connector.attribs.type == CutConnectorType::Dowel ? DOWEL_COLOR : PLAG_COLOR;
if (!m_connectors_editing)
render_color = CONNECTOR_ERR_COLOR;
else if (size_t(m_hover_id - 4) == i)
render_color = conflict_connector ? HOVERED_ERR_COLOR : connector.attribs.type == CutConnectorType::Dowel ? HOVERED_DOWEL_COLOR : HOVERED_PLAG_COLOR;
else if (m_selected[i])
render_color = connector.attribs.type == CutConnectorType::Dowel ? SELECTED_DOWEL_COLOR : SELECTED_PLAG_COLOR;
const Camera &camera = wxGetApp().plater()->get_camera();
if (connector.attribs.type == CutConnectorType::Dowel && connector.attribs.style == CutConnectorStyle::Prizm) {
pos -= height * m_cut_plane_normal;
height *= 2;
} else if (!is_looking_forward())
pos -= 0.05 * m_cut_plane_normal;
Transform3d translate_tf = Transform3d::Identity();
translate_tf.translate(pos);
Transform3d scale_tf = Transform3d::Identity();
scale_tf.scale(Vec3f(connector.radius, connector.radius, height).cast<double>());
const Transform3d view_model_matrix = translate_tf * m_rotate_matrix * scale_tf;
render_glmodel(m_shapes[connector.attribs], render_color, view_model_matrix);
}
}
void GLGizmoAdvancedCut::render_clipper_cut()
{
glsafe(::glEnable(GL_DEPTH_TEST));
m_c->object_clipper()->render_cut();
glsafe(::glDisable(GL_DEPTH_TEST));
}
void GLGizmoAdvancedCut::render_cut_line()
{
if (!cut_line_processing() || m_cut_line_end == Vec3d::Zero())
return;
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
glsafe(::glColor3f(0.0, 1.0, 0.0));
glEnable(GL_LINE_STIPPLE);
::glBegin(GL_LINES);
::glVertex3dv(m_cut_line_begin.data());
::glVertex3dv(m_cut_line_end.data());
glsafe(::glEnd());
glDisable(GL_LINE_STIPPLE);
}
void GLGizmoAdvancedCut::clear_selection()
{
m_selected.clear();
m_selected_count = 0;
}
void GLGizmoAdvancedCut::init_connector_shapes()
{
for (const CutConnectorType &type : {CutConnectorType::Snap, CutConnectorType::Dowel, CutConnectorType::Plug})
for (const CutConnectorStyle &style : {CutConnectorStyle::Frustum, CutConnectorStyle::Prizm})
for (const CutConnectorShape &shape : {CutConnectorShape::Circle, CutConnectorShape::Hexagon, CutConnectorShape::Square, CutConnectorShape::Triangle}) {
CutConnectorAttributes attribs = {type, style, shape};
CutConnectorParas paras = {m_snap_space_proportion, m_snap_bulge_proportion};
const indexed_triangle_set its = ModelObject::get_connector_mesh(attribs, paras);
m_shapes[attribs].init_from(its);
}
}
void GLGizmoAdvancedCut::set_connectors_editing(bool connectors_editing)
{
m_connectors_editing = connectors_editing;
// todo: zhimin need a better method
// after change render mode, need update for scene
on_render();
}
void GLGizmoAdvancedCut::reset_connectors()
{
m_c->selection_info()->model_object()->cut_connectors.clear();
clear_selection();
}
void GLGizmoAdvancedCut::update_connector_shape()//update mesh
{
CutConnectorAttributes attribs = { m_connector_type, CutConnectorStyle(m_connector_style), CutConnectorShape(m_connector_shape_id)};
CutConnectorParas paras = {m_snap_space_proportion, m_snap_bulge_proportion};
if (m_connector_type == CutConnectorType::Snap) {
indexed_triangle_set its = ModelObject::get_connector_mesh(attribs, paras);
m_shapes[attribs].reset();
m_shapes[attribs].init_from(its);
}
}
void GLGizmoAdvancedCut::apply_selected_connectors(std::function<void(size_t idx)> apply_fn)
{
for (size_t idx = 0; idx < m_selected.size(); idx++)
if (m_selected[idx])
apply_fn(idx);
}
void GLGizmoAdvancedCut::select_all_connectors()
{
std::fill(m_selected.begin(), m_selected.end(), true);
m_selected_count = int(m_selected.size());
}
void GLGizmoAdvancedCut::unselect_all_connectors()
{
std::fill(m_selected.begin(), m_selected.end(), false);
m_selected_count = 0;
validate_connector_settings();
}
void GLGizmoAdvancedCut::validate_connector_settings()
{
if (m_connector_depth_ratio < 0.f)
m_connector_depth_ratio = 3.f;
if (m_connector_depth_ratio_tolerance < 0.f)
m_connector_depth_ratio_tolerance = 0.1f;
if (m_connector_size < 0.f)
m_connector_size = 2.5f;
if (m_connector_size_tolerance < 0.f)
m_connector_size_tolerance = 0.f;
if (m_connector_type == CutConnectorType::Undef)
m_connector_type = CutConnectorType::Plug;
if (m_connector_style == size_t(CutConnectorStyle::Undef))
m_connector_style = size_t(CutConnectorStyle::Prizm);
if (m_connector_shape_id == size_t(CutConnectorShape::Undef))
m_connector_shape_id = size_t(CutConnectorShape::Circle);
}
bool GLGizmoAdvancedCut::add_connector(CutConnectors &connectors, const Vec2d &mouse_position)
{
if (!m_connectors_editing)
return false;
Vec3d pos;
Vec3d pos_world;
if (unproject_on_cut_plane(mouse_position.cast<double>(), pos, pos_world)) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Add connector");
unselect_all_connectors();
connectors.emplace_back(pos, m_rotate_matrix, m_connector_size * 0.5f, m_connector_depth_ratio, m_connector_size_tolerance, m_connector_depth_ratio_tolerance,
CutConnectorAttributes(CutConnectorType(m_connector_type), CutConnectorStyle(m_connector_style), CutConnectorShape(m_connector_shape_id)));
m_selected.push_back(true);
m_selected_count = 1;
assert(m_selected.size() == connectors.size());
m_parent.set_as_dirty();
return true;
}
return false;
}
bool GLGizmoAdvancedCut::delete_selected_connectors()
{
CutConnectors &connectors = m_c->selection_info()->model_object()->cut_connectors;
if (connectors.empty())
return false;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Delete connector");
// remove connectors
for (int i = int(connectors.size()) - 1; i >= 0; i--)
if (m_selected[i]) connectors.erase(connectors.begin() + i);
// remove selections
m_selected.erase(std::remove_if(m_selected.begin(), m_selected.end(),
[](const auto &selected) {
return selected;}),
m_selected.end());
m_selected_count = 0;
assert(m_selected.size() == connectors.size());
m_parent.set_as_dirty();
return true;
}
bool GLGizmoAdvancedCut::is_outside_of_cut_contour(size_t idx, const CutConnectors &connectors, const Vec3d cur_pos)
{
// check if connector pos is out of clipping plane
if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(cur_pos)) {
m_info_stats.outside_cut_contour++;
return true;
}
// check if connector bottom contour is out of clipping plane
const CutConnector & cur_connector = connectors[idx];
const CutConnectorShape shape = CutConnectorShape(cur_connector.attribs.shape);
const int sectorCount = shape == CutConnectorShape::Triangle ? 3 :
shape == CutConnectorShape::Square ? 4 :
shape == CutConnectorShape::Circle ? 60: // supposably, 60 points are enough for conflict detection
shape == CutConnectorShape::Hexagon ? 6 : 1 ;
indexed_triangle_set mesh;
auto & vertices = mesh.vertices;
vertices.reserve(sectorCount + 1);
float fa = 2 * PI / sectorCount;
auto vec = Eigen::Vector2f(0, cur_connector.radius);
for (float angle = 0; angle < 2.f * PI; angle += fa) {
Vec2f p = Eigen::Rotation2Df(angle) * vec;
vertices.emplace_back(Vec3f(p(0), p(1), 0.f));
}
Transform3d transform = Transform3d::Identity();
transform.translate(cur_pos);
its_transform(mesh, transform * m_rotate_matrix);
for (auto vertex : vertices) {
if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(vertex.cast<double>())) {
m_info_stats.outside_cut_contour++;
return true;
}
}
return false;
}
bool GLGizmoAdvancedCut::is_conflict_for_connector(size_t idx, const CutConnectors &connectors, const Vec3d cur_pos)
{
if (is_outside_of_cut_contour(idx, connectors, cur_pos))
return true;
const CutConnector &cur_connector = connectors[idx];
Transform3d translate_tf = Transform3d::Identity();
translate_tf.translate(cur_pos);
Transform3d scale_tf = Transform3d::Identity();
scale_tf.scale(Vec3f(cur_connector.radius, cur_connector.radius, cur_connector.height).cast<double>());
const Transform3d matrix = translate_tf * m_rotate_matrix * scale_tf;
const BoundingBoxf3 cur_tbb = m_shapes[cur_connector.attribs].get_bounding_box().transformed(matrix);
// check if connector's bounding box is inside the object's bounding box
if (!bounding_box().contains(cur_tbb)) {
m_info_stats.outside_bb++;
return true;
}
// check if connectors are overlapping
for (size_t i = 0; i < connectors.size(); ++i) {
if (i == idx) continue;
const CutConnector &connector = connectors[i];
if ((connector.pos - cur_connector.pos).norm() < double(connector.radius + cur_connector.radius)) {
m_info_stats.is_overlap = true;
return true;
}
}
return false;
}
void GLGizmoAdvancedCut::check_conflict_for_all_connectors()
{
const ModelObject *mo = m_c->selection_info()->model_object();
auto inst_id = m_c->selection_info()->get_active_instance();
if (inst_id < 0)
return;
const CutConnectors &connectors = mo->cut_connectors;
const ModelInstance *mi = mo->instances[inst_id];
const Vec3d & instance_offset = mi->get_offset();
const double sla_shift = double(m_c->selection_info()->get_sla_shift());
m_has_invalid_connector = false;
m_info_stats.invalidate();
for (size_t i = 0; i < connectors.size(); ++i) {
const CutConnector &connector = connectors[i];
Vec3d pos = connector.pos + instance_offset + sla_shift * Vec3d::UnitZ();
// First decide about the color of the point.
const bool conflict_connector = is_conflict_for_connector(i, connectors, pos);
if (conflict_connector) {
m_has_invalid_connector = true;
}
}
}
void GLGizmoAdvancedCut::render_cut_plane_input_window(float x, float y, float bottom_limit)
{
// float unit_size = m_imgui->get_style_scaling() * 48.0f;
float space_size = m_imgui->get_style_scaling() * 8;
float movement_cap = m_imgui->calc_text_size(_L("Movement:")).x;
float rotate_cap = m_imgui->calc_text_size(_L("Rotate")).x;
float caption_size = std::max(movement_cap, rotate_cap) + 2 * space_size;
bool imperial_units = wxGetApp().app_config->get("use_inches") == "1";
unsigned int current_active_id = ImGui::GetActiveID();
Vec3d rotation = {Geometry::rad2deg(m_buffered_rotation(0)), Geometry::rad2deg(m_buffered_rotation(1)), Geometry::rad2deg(m_buffered_rotation(2))};
char buf[3][64];
float buf_size[3];
float vec_max = 0, unit_size = 0;
for (int i = 0; i < 3; i++) {
ImGui::DataTypeFormatString(buf[i], IM_ARRAYSIZE(buf[i]), ImGuiDataType_Double, (void *) &rotation[i], "%.2f");
buf_size[i] = ImGui::CalcTextSize(buf[i]).x;
vec_max = std::max(buf_size[i], vec_max);
}
float buf_size_max = ImGui::CalcTextSize("-100.00").x;
if (vec_max < buf_size_max) {
unit_size = buf_size_max + ImGui::GetStyle().FramePadding.x * 2.0f;
} else {
unit_size = vec_max + ImGui::GetStyle().FramePadding.x * 2.0f;
}
ImGui::PushItemWidth(caption_size);
ImGui::Dummy(ImVec2(caption_size, -1));
ImGui::SameLine(caption_size + 1 * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("X");
ImGui::SameLine(caption_size + 1 * unit_size + 2 * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Y");
ImGui::SameLine(caption_size + 2 * unit_size + 3 * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Z");
ImGui::AlignTextToFramePadding();
// Rotation input box
ImGui::PushItemWidth(caption_size);
m_imgui->text(_L("Rotation") + " ");
ImGui::SameLine(caption_size + 1 * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble("##cut_rotation_x", &rotation[0], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_size + 1 * unit_size + 2 * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble("##cut_rotation_y", &rotation[1], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_size + 2 * unit_size + 3 * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble("##cut_rotation_z", &rotation[2], 0.0f, 0.0f, "%.2f");
if (current_active_id != m_last_active_id) {
if (std::abs(Geometry::rad2deg(m_rotation(0)) - m_buffered_rotation(0)) > EPSILON || std::abs(Geometry::rad2deg(m_rotation(1)) - m_buffered_rotation(1)) > EPSILON ||
std::abs(Geometry::rad2deg(m_rotation(2)) - m_buffered_rotation(2)) > EPSILON) {
m_rotation = m_buffered_rotation;
m_buffered_rotation.setZero();
update_plane_points();
m_parent.post_event(SimpleEvent(wxEVT_PAINT));
}
} else {
m_buffered_rotation(0) = Geometry::deg2rad(rotation(0));
m_buffered_rotation(1) = Geometry::deg2rad(rotation(1));
m_buffered_rotation(2) = Geometry::deg2rad(rotation(2));
}
ImGui::Separator();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4.0f, 10.0f));
// Movement input box
double movement = m_movement;
ImGui::PushItemWidth(caption_size);
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Movement") + " ");
ImGui::SameLine(caption_size + 1 * space_size);
ImGui::PushItemWidth(3 * unit_size + 2 * space_size);
ImGui::BBLInputDouble("##cut_movement", &movement, 0.0f, 0.0f, "%.2f");
if (current_active_id != m_last_active_id) {
if (std::abs(m_buffered_movement - m_movement) > EPSILON) {
m_movement = m_buffered_movement;
m_buffered_movement = 0.0;
// update absolute height
Vec3d plane_normal = get_plane_normal();
m_height_delta = plane_normal(2) * m_movement;
m_height += m_height_delta;
m_buffered_height = m_height;
update_plane_points();
m_parent.post_event(SimpleEvent(wxEVT_PAINT));
}
} else {
m_buffered_movement = movement;
}
// height input box
double height = m_height;
ImGui::PushItemWidth(caption_size);
ImGui::AlignTextToFramePadding();
// only allow setting height when cut plane is horizontal
Vec3d plane_normal = get_plane_normal();
m_imgui->disabled_begin(std::abs(plane_normal(0)) > EPSILON || std::abs(plane_normal(1)) > EPSILON);
m_imgui->text(_L("Height") + " ");
ImGui::SameLine(caption_size + 1 * space_size);
ImGui::PushItemWidth(3 * unit_size + 2 * space_size);
ImGui::BBLInputDouble("##cut_height", &height, 0.0f, 0.0f, "%.2f");
if (current_active_id != m_last_active_id) {
if (std::abs(m_buffered_height - m_height) > EPSILON) {
m_height_delta = m_buffered_height - m_height;
m_height = m_buffered_height;
update_plane_points();
m_parent.post_event(SimpleEvent(wxEVT_PAINT));
}
} else {
m_buffered_height = height;
}
ImGui::PopStyleVar(1);
m_imgui->disabled_end();
CutConnectors &connectors = m_c->selection_info()->model_object()->cut_connectors;
const bool has_connectors = !connectors.empty();
m_imgui->disabled_begin(!m_keep_upper || !m_keep_lower || m_cut_to_parts);
if (m_imgui->button(has_connectors ? _L("Edit connectors") : _L("Add connectors"))) set_connectors_editing(true);
m_imgui->disabled_end();
ImGui::Separator();
float label_width = 0;
for (const wxString& label : {_L("Upper part"), _L("Lower part")}) {
const float width = m_imgui->calc_text_size(label).x + m_imgui->scaled(1.5f);
if (label_width < width)
label_width = width;
}
auto render_part_action_line = [this, label_width, &connectors](const wxString &label, const wxString &suffix, bool &keep_part, bool &place_on_cut_part, bool &rotate_part) {
bool keep = true;
ImGui::AlignTextToFramePadding();
m_imgui->text(label);
ImGui::SameLine(label_width);
m_imgui->disabled_begin(!connectors.empty() || m_cut_to_parts);
m_imgui->bbl_checkbox(_L("Keep") + suffix, connectors.empty() ? keep_part : keep);
m_imgui->disabled_end();
ImGui::SameLine();
m_imgui->disabled_begin(!keep_part || m_cut_to_parts);
if (m_imgui->bbl_checkbox(_L("Place on cut") + suffix, place_on_cut_part))
rotate_part = false;
ImGui::SameLine();
if (m_imgui->bbl_checkbox(_L("Flip") + suffix, rotate_part))
place_on_cut_part = false;
m_imgui->disabled_end();
};
m_imgui->text(_L("After cut") + ": ");
render_part_action_line( _L("Upper part"), "##upper", m_keep_upper, m_place_on_cut_upper, m_rotate_upper);
render_part_action_line( _L("Lower part"), "##lower", m_keep_lower, m_place_on_cut_lower, m_rotate_lower);
m_imgui->disabled_begin(has_connectors);
m_imgui->bbl_checkbox(_L("Cut to parts"), m_cut_to_parts);
if (m_cut_to_parts) {
m_keep_upper = true;
m_keep_lower = true;
}
m_imgui->disabled_end();
#if 0
// Auto segment input
ImGui::PushItemWidth(m_imgui->get_style_scaling() * 150.0);
m_imgui->checkbox(_L("Auto Segment"), m_do_segment);
m_imgui->disabled_begin(!m_do_segment);
ImGui::InputDouble("smoothing_alpha", &m_segment_smoothing_alpha, 0.0f, 0.0f, "%.2f");
m_segment_smoothing_alpha = std::max(0.1, std::min(100.0, m_segment_smoothing_alpha));
ImGui::InputInt("segment number", &m_segment_number);
m_segment_number = std::max(1, m_segment_number);
m_imgui->disabled_end();
ImGui::Separator();
#endif
// Cut button
m_imgui->disabled_begin(!can_perform_cut());
if (m_imgui->button(_L("Perform cut")))
perform_cut(m_parent.get_selection());
m_imgui->disabled_end();
ImGui::SameLine();
const bool reset_clicked = m_imgui->button(_L("Reset"));
if (reset_clicked) { reset_all(); }
m_last_active_id = current_active_id;
}
void GLGizmoAdvancedCut::init_connectors_input_window_data()
{
CutConnectors &connectors = m_c->selection_info()->model_object()->cut_connectors;
float connectors_cap = m_imgui->calc_text_size(_L("Connectors")).x;
float type_cap = m_imgui->calc_text_size(_L("Type")).x;
float style_cap = m_imgui->calc_text_size(_L("Style")).x;
float shape_cap = m_imgui->calc_text_size(_L("Shape")).x;
float depth_ratio_cap = m_imgui->calc_text_size(_L("Depth ratio")).x;
float size_cap = m_imgui->calc_text_size(_L("Size")).x;
float max_lable_size = std::max(std::max(std::max(connectors_cap, type_cap), std::max(style_cap, shape_cap)), std::max(depth_ratio_cap, size_cap));
m_label_width = double(max_lable_size + 3 + ImGui::GetStyle().WindowPadding.x);
m_control_width = m_imgui->get_font_size() * 9.f;
m_editing_window_width = 1.45 * m_control_width + 11;
if (m_connectors_editing && m_selected_count > 0) {
float depth_ratio {UndefFloat};
float depth_ratio_tolerance {UndefFloat};
float radius {UndefFloat};
float radius_tolerance {UndefFloat};
CutConnectorType type{CutConnectorType::Undef};
CutConnectorStyle style{CutConnectorStyle::Undef};
CutConnectorShape shape{CutConnectorShape::Undef};
bool is_init = false;
for (size_t idx = 0; idx < m_selected.size(); idx++)
if (m_selected[idx]) {
const CutConnector &connector = connectors[idx];
if (!is_init) {
depth_ratio = connector.height;
depth_ratio_tolerance = connector.height_tolerance;
radius = connector.radius;
radius_tolerance = connector.radius_tolerance;
type = connector.attribs.type;
style = connector.attribs.style;
shape = connector.attribs.shape;
if (m_selected_count == 1) break;
is_init = true;
} else {
if (!is_approx(depth_ratio, connector.height))
depth_ratio = UndefFloat;
if (!is_approx(depth_ratio_tolerance, connector.height_tolerance))
depth_ratio_tolerance = UndefFloat;
if (!is_approx(radius, connector.radius))
radius = UndefFloat;
if (!is_approx(radius_tolerance, connector.radius_tolerance))
radius_tolerance = UndefFloat;
if (type != connector.attribs.type)
type = CutConnectorType::Undef;
if (style != connector.attribs.style)
style = CutConnectorStyle::Undef;
if (shape != connector.attribs.shape)
shape = CutConnectorShape::Undef;
}
}
m_connector_depth_ratio = depth_ratio;
m_connector_depth_ratio_tolerance = depth_ratio_tolerance;
m_connector_size = 2.f * radius;
m_connector_size_tolerance = radius_tolerance;
m_connector_type = type;
m_connector_style = size_t(style);
m_connector_shape_id = size_t(shape);
}
}
void GLGizmoAdvancedCut::render_connectors_input_window(float x, float y, float bottom_limit)
{
CutConnectors &connectors = m_c->selection_info()->model_object()->cut_connectors;
// update when change input window
m_imgui->set_requires_extra_frame();
ImGui::AlignTextToFramePadding();
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Connectors"));
m_imgui->disabled_begin(connectors.empty());
ImGui::SameLine(m_label_width);
if (render_reset_button("connectors", _u8L("Remove connectors")))
reset_connectors();
m_imgui->disabled_end();
m_imgui->text(_L("Type"));
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(0.00f, 0.00f, 0.00f, 1.00f));
bool type_changed = render_connect_type_radio_button(CutConnectorType::Plug);
type_changed |= render_connect_type_radio_button(CutConnectorType::Dowel);
type_changed |= render_connect_type_radio_button(CutConnectorType::Snap);
if (type_changed)
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.type = CutConnectorType(m_connector_type); });
ImGui::PopStyleColor(1);
std::vector<std::string> connector_styles = {_u8L("Prizm"), _u8L("Frustum")};
std::vector<std::string> connector_shapes = { _u8L("Triangle"), _u8L("Square"), _u8L("Hexagon"), _u8L("Circle") };
m_imgui->disabled_begin(m_connector_type == CutConnectorType::Dowel || m_connector_type == CutConnectorType::Snap);
if (type_changed && m_connector_type == CutConnectorType::Dowel) {
m_connector_style = size_t(CutConnectorStyle::Prizm);
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.style = CutConnectorStyle(m_connector_style); });
}
ImGuiWrapper::push_combo_style(m_parent.get_scale());
if (render_combo(_u8L("Style"), connector_styles, m_connector_style))
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.style = CutConnectorStyle(m_connector_style); });
ImGuiWrapper::pop_combo_style();
m_imgui->disabled_end();
m_imgui->disabled_begin(m_connector_type == CutConnectorType::Snap);
if (type_changed && m_connector_type == CutConnectorType::Snap) {
m_connector_shape_id = int(CutConnectorShape::Circle);
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.shape = CutConnectorShape(m_connector_shape_id); });
}
ImGuiWrapper::push_combo_style(m_parent.get_scale());
if (render_combo(_u8L("Shape"), connector_shapes, m_connector_shape_id))
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.shape = CutConnectorShape(m_connector_shape_id); });
ImGuiWrapper::pop_combo_style();
m_imgui->disabled_end();
if (render_slider_double_input(_u8L("Depth ratio"), m_connector_depth_ratio, m_connector_depth_ratio_tolerance))
apply_selected_connectors([this, &connectors](size_t idx) {
if (m_connector_depth_ratio > 0)
connectors[idx].height = m_connector_depth_ratio;
if (m_connector_depth_ratio_tolerance >= 0)
connectors[idx].height_tolerance = m_connector_depth_ratio_tolerance;
});
if (render_slider_double_input(_u8L("Size"), m_connector_size, m_connector_size_tolerance))
apply_selected_connectors([this, &connectors](size_t idx) {
if (m_connector_size > 0)
connectors[idx].radius = 0.5f * m_connector_size;
if (m_connector_size_tolerance >= 0)
connectors[idx].radius_tolerance = m_connector_size_tolerance;
});
if (m_connector_type == CutConnectorType::Snap) {
const std::string format = "%.0f %%";
bool is_changed = false;
if (render_slider_double_input_by_format(_u8L("Bulge"), m_snap_bulge_proportion, 5.f, 100.f * m_snap_space_proportion, DoubleShowType::PERCENTAGE)) {
is_changed = true;
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].paras.snap_bulge_proportion = m_snap_bulge_proportion; });
}
if (render_slider_double_input_by_format(_u8L("Gap"), m_snap_space_proportion, 10.f, 50.f, DoubleShowType::PERCENTAGE)) {
is_changed = true;
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].paras.snap_space_proportion = m_snap_space_proportion; });
}
if (is_changed) {
update_connector_shape();
}
}
ImGui::Separator();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(6.0f, 10.0f));
float get_cur_y = ImGui::GetContentRegionMax().y + ImGui::GetFrameHeight() + y;
show_tooltip_information(x, get_cur_y);
float f_scale = m_parent.get_gizmos_manager().get_layout_scale();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(6.0f, 4.0f * f_scale));
ImGui::SameLine();
if (m_imgui->button(_L("Confirm connectors"))) {
unselect_all_connectors();
set_connectors_editing(false);
}
ImGui::SameLine(m_label_width + m_editing_window_width - m_imgui->calc_text_size(_L("Cancel")).x - m_imgui->get_style_scaling() * 8);
if (m_imgui->button(_L("Cancel"))) {
reset_connectors();
set_connectors_editing(false);
}
ImGui::PopStyleVar(2);
}
void GLGizmoAdvancedCut::render_input_window_warning() const
{
if (m_has_invalid_connector) {
wxString out = /*wxString(ImGui::WarningMarkerSmall)*/ _L("Warning") + ": " + _L("Invalid connectors detected") + ":";
if (m_info_stats.outside_cut_contour > size_t(0))
out += "\n - " + std::to_string(m_info_stats.outside_cut_contour) +
(m_info_stats.outside_cut_contour == 1 ? _L("connector is out of cut contour") : _L("connectors are out of cut contour"));
if (m_info_stats.outside_bb > size_t(0))
out += "\n - " + std::to_string(m_info_stats.outside_bb) +
(m_info_stats.outside_bb == 1 ? _L("connector is out of object") : _L("connectors is out of object"));
if (m_info_stats.is_overlap)
out += "\n - " + _L("Some connectors are overlapped");
m_imgui->text(out);
}
if (!m_keep_upper && !m_keep_lower) m_imgui->text(/*wxString(ImGui::WarningMarkerSmall)*/_L("Warning") + ": " + _L("Invalid state. \nNo one part is selected for keep after cut"));
}
bool GLGizmoAdvancedCut::render_reset_button(const std::string &label_id, const std::string &tooltip) const
{
const ImGuiStyle &style = ImGui::GetStyle();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, {1, style.ItemSpacing.y});
ImGui::PushStyleColor(ImGuiCol_Button, {0.25f, 0.25f, 0.25f, 0.0f});
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, {0.4f, 0.4f, 0.4f, 1.0f});
ImGui::PushStyleColor(ImGuiCol_ButtonActive, {0.4f, 0.4f, 0.4f, 1.0f});
bool revert = m_imgui->button(wxString(ImGui::RevertBtn));
ImGui::PopStyleColor(3);
if (ImGui::IsItemHovered())
m_imgui->tooltip(tooltip.c_str(), ImGui::GetFontSize() * 20.0f);
ImGui::PopStyleVar();
return revert;
}
bool GLGizmoAdvancedCut::render_connect_type_radio_button(CutConnectorType type)
{
ImGui::SameLine(type == CutConnectorType::Plug ? m_label_width : (type == CutConnectorType::Dowel ? 2 * m_label_width : 3 * m_label_width));
ImGui::PushItemWidth(m_control_width);
wxString radio_name;
switch (type) {
case CutConnectorType::Plug:
radio_name = _L("Plug");
break;
case CutConnectorType::Dowel:
radio_name = _L("Dowel");
break;
case CutConnectorType::Snap:
radio_name = _L("Snap");
break;
default:
break;
}
if (m_imgui->radio_button(radio_name, m_connector_type == type)) {
m_connector_type = type;
return true;
}
return false;
}
bool GLGizmoAdvancedCut::render_combo(const std::string &label, const std::vector<std::string> &lines, size_t &selection_idx)
{
ImGui::AlignTextToFramePadding();
m_imgui->text(label);
ImGui::SameLine(m_label_width);
ImGui::PushItemWidth(m_editing_window_width);
size_t selection_out = selection_idx;
const char* selected_str = (selection_idx >= 0 && selection_idx < int(lines.size())) ? lines[selection_idx].c_str() : "";
if (ImGui::BBLBeginCombo(("##" + label).c_str(), selected_str, 0)) {
for (size_t line_idx = 0; line_idx < lines.size(); ++line_idx) {
ImGui::PushID(int(line_idx));
if (ImGui::Selectable("", line_idx == selection_idx))
selection_out = line_idx;
ImGui::SameLine();
ImGui::Text("%s", lines[line_idx].c_str());
ImGui::PopID();
}
ImGui::EndCombo();
}
bool is_changed = selection_idx != selection_out;
selection_idx = selection_out;
return is_changed;
}
bool GLGizmoAdvancedCut::render_slider_double_input(const std::string &label, float &value_in, float &tolerance_in)
{
// -------- [ ] -------- [ ]
// slider_with + item_in_gap + first_input_width + item_out_gap + slider_with + item_in_gap + second_input_width
double slider_with = 0.24 * m_editing_window_width; // m_control_width * 0.35;
double item_in_gap = 0.01 * m_editing_window_width;
double item_out_gap = 0.01 * m_editing_window_width;
double first_input_width = 0.29 * m_editing_window_width;
double second_input_width = 0.29 * m_editing_window_width;
ImGui::AlignTextToFramePadding();
m_imgui->text(label);
ImGui::SameLine(m_label_width);
ImGui::PushItemWidth(slider_with);
double left_width = m_label_width + slider_with + item_in_gap;
bool m_imperial_units = false;
float value = value_in;
if (m_imperial_units) value *= float(units_mm_to_in);
float old_val = value;
constexpr float UndefMinVal = -0.1f;
const BoundingBoxf3 bbox = bounding_box();
float mean_size = float((bbox.size().x() + bbox.size().y() + bbox.size().z()) / 9.0);
float min_size = value_in < 0.f ? UndefMinVal : 2.f;
if (m_imperial_units) {
mean_size *= float(units_mm_to_in);
min_size *= float(units_mm_to_in);
}
std::string format = value_in < 0.f ? " " : m_imperial_units ? "%.4f " + _u8L("in") : "%.2f " + _u8L("mm");
m_imgui->bbl_slider_float_style(("##" + label).c_str(), &value, min_size, mean_size, format.c_str());
ImGui::SameLine(left_width);
ImGui::PushItemWidth(first_input_width);
ImGui::BBLDragFloat(("##input_" + label).c_str(), &value, 0.05f, min_size, mean_size, format.c_str());
value_in = value * float(m_imperial_units ? units_in_to_mm : 1.0);
left_width += (first_input_width + item_out_gap);
ImGui::SameLine(left_width);
ImGui::PushItemWidth(slider_with);
float tolerance = tolerance_in;
if (m_imperial_units)
tolerance *= float(units_mm_to_in);
float old_tolerance = tolerance;
//std::string format_t = tolerance_in < 0.f ? " " : "%.f %%";
float min_tolerance = tolerance_in < 0.f ? UndefMinVal : 0.f;
m_imgui->bbl_slider_float_style(("##tolerance_" + label).c_str(), &tolerance, min_tolerance, 2.f, format.c_str(), 1.f, true, _L("Tolerance"));
left_width += (slider_with + item_in_gap);
ImGui::SameLine(left_width);
ImGui::PushItemWidth(second_input_width);
ImGui::BBLDragFloat(("##tolerance_input_" + label).c_str(), &tolerance, 0.05f, min_tolerance, 2.f, format.c_str());
tolerance_in = tolerance * float(m_imperial_units ? units_in_to_mm : 1.0);
return !is_approx(old_val, value) || !is_approx(old_tolerance, tolerance);
}
bool GLGizmoAdvancedCut::render_slider_double_input_by_format(const std::string &label, float &value_in, float value_min, float value_max, DoubleShowType show_type)
{
// slider_with + item_in_gap + first_input_width + item_out_gap
double slider_with = 0.24 * m_editing_window_width; // m_control_width * 0.35;
double item_in_gap = 0.01 * m_editing_window_width;
double item_out_gap = 0.01 * m_editing_window_width;
double first_input_width = 0.29 * m_editing_window_width;
ImGui::AlignTextToFramePadding();
m_imgui->text(label);
ImGui::SameLine(m_label_width);
ImGui::PushItemWidth(slider_with);
double left_width = m_label_width + slider_with + item_in_gap;
float old_val = value_in; // (show_type == DoubleShowType::Normal)
float value = value_in; // (show_type == DoubleShowType::Normal)
std::string format = "%.0f";
if (show_type == DoubleShowType::PERCENTAGE) {
format = "%.0f %%";
old_val = value_in;
value = value_in * 100;
} else if (show_type == DoubleShowType::DEGREE) {
format = "%.0f " + _u8L("°");
old_val = value_in;
value = Geometry::rad2deg(value_in);
}
if (m_imgui->bbl_slider_float_style(("##" + label).c_str(), &value, value_min, value_max, format.c_str())) {
if (show_type == DoubleShowType::PERCENTAGE) {
value_in = value * 0.01f;
} else if (show_type == DoubleShowType::DEGREE) {
value_in = Geometry::deg2rad(value);
} else { //(show_type == DoubleShowType::Normal)
value_in = value;
}
}
ImGui::SameLine(left_width);
ImGui::PushItemWidth(first_input_width);
if (ImGui::BBLDragFloat(("##input_" + label).c_str(), &value, 0.05f, value_min, value_max, format.c_str())) {
value_in = value * 0.01f;
}
return !is_approx(old_val, value_in);
}
bool GLGizmoAdvancedCut::cut_line_processing() const {
return m_cut_line_begin != Vec3d::Zero();
}
void GLGizmoAdvancedCut::discard_cut_line_processing()
{
m_cut_line_begin = m_cut_line_end = Vec3d::Zero();
}
bool GLGizmoAdvancedCut::process_cut_line(SLAGizmoEventType action, const Vec2d &mouse_position)
{
const Camera &camera = wxGetApp().plater()->get_camera();
Vec3d pt;
Vec3d dir;
MeshRaycaster::line_from_mouse_pos_static(mouse_position, Transform3d::Identity(), camera, pt, dir);
dir.normalize();
pt += dir; // Move the pt along dir so it is not clipped.
if (action == SLAGizmoEventType::LeftDown && !cut_line_processing()) {
m_cut_line_begin = pt;
m_cut_line_end = pt;
return true;
}
if (cut_line_processing()) {
m_cut_line_end = pt;
if (action == SLAGizmoEventType::LeftDown || action == SLAGizmoEventType::LeftUp) {
Vec3d line_dir = m_cut_line_end - m_cut_line_begin;
if (line_dir.norm() < 3.0)
return true;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Cut by line");
Vec3d cross_dir = line_dir.cross(dir).normalized();
Eigen::Quaterniond q;
Transform3d m = Transform3d::Identity();
m.matrix().block(0, 0, 3, 3) = q.setFromTwoVectors(m_cut_plane_normal, cross_dir).toRotationMatrix();
m_rotate_matrix = m;
const ModelObject * mo = m_c->selection_info()->model_object();
const ModelInstance *mi = mo->instances[m_c->selection_info()->get_active_instance()];
Vec3d plane_center = get_plane_center();
auto update_plane_after_line_cut = [this](const Vec3d &deta_plane_center, const Transform3d& rotate_matrix) {
Vec3d plane_center = get_plane_center();
std::array<Vec3d, 4> plane_points_rot;
for (int i = 0; i < plane_points_rot.size(); i++) {
plane_points_rot[i] = m_cut_plane_points[i] - plane_center;
}
for (uint32_t i = 0; i < plane_points_rot.size(); ++i) {
plane_points_rot[i] = rotate_matrix * plane_points_rot[i];
}
for (int i = 0; i < plane_points_rot.size(); i++) {
m_cut_plane_points[i] = plane_points_rot[i] + plane_center + deta_plane_center;
}
};
update_plane_after_line_cut(cross_dir * (cross_dir.dot(pt - m_cut_plane_center)), m_rotate_matrix);
discard_cut_line_processing();
} else if (action == SLAGizmoEventType::Dragging)
this->set_dirty();
return true;
}
return false;
}
PartSelection::PartSelection(
const ModelObject *mo, const Transform3d &cut_matrix, int instance_idx_in, const Vec3d &center, const Vec3d &normal, const CommonGizmosDataObjects::ObjectClipper &oc)
: m_instance_idx(instance_idx_in)
{
Cut cut(mo, instance_idx_in, cut_matrix);
add_object(cut.perform_with_plane().front());
const ModelVolumePtrs &volumes = model_object()->volumes;
// split to parts
for (int id = int(volumes.size()) - 1; id >= 0; id--)
if (volumes[id]->is_splittable()) volumes[id]->split(1);
const Vec3d inst_offset = model_object()->instances[m_instance_idx]->get_offset();
int i = 0;
m_cut_parts.resize(volumes.size());
for (const ModelVolume *volume : volumes) {
assert(volume != nullptr);
m_cut_parts[i].is_up_part = false;
if (m_cut_parts[i].raycaster) { delete m_cut_parts[i].raycaster; }
m_cut_parts[i].raycaster = new MeshRaycaster(volume->mesh());
m_cut_parts[i].glmodel.reset();
m_cut_parts[i].glmodel.init_from(volume->mesh_ptr()->its);
m_cut_parts[i].trans = Geometry::translation_transform(inst_offset) * model_object()->volumes[i]->get_matrix();
// Now check whether this part is below or above the plane.
Transform3d tr = (model_object()->instances[m_instance_idx]->get_matrix() * volume->get_matrix()).inverse();
Vec3f pos = (tr * center).cast<float>();
Vec3f norm = (tr.linear().inverse().transpose() * normal).cast<float>();
for (const Vec3f &v : volume->mesh().its.vertices) {
double p = (v - pos).dot(norm);
if (std::abs(p) > EPSILON) {
m_cut_parts[i].is_up_part = p > 0.;
break;
}
}
i++;
}
// Now go through the contours and create a map from contours to parts.
m_contour_points.clear();
m_contour_to_parts.clear();
m_debug_pts = std::vector<std::vector<Vec3d>>(m_cut_parts.size(), std::vector<Vec3d>());
if (std::vector<Vec3d> pts = oc.point_per_contour(); !pts.empty()) {
m_contour_to_parts.resize(pts.size());
for (size_t pt_idx = 0; pt_idx < pts.size(); ++pt_idx) {
const Vec3d &pt = pts[pt_idx];
const Vec3d dir = (center - pt).dot(normal) * normal;
m_contour_points.emplace_back(dir + pt); // the result is in world coordinates.
// Now, cast a ray from every contour point and see which volumes of the ones above
// the plane are hit from the inside.
for (size_t part_id = 0; part_id < m_cut_parts.size(); ++part_id) {
const sla::IndexedMesh &aabb = m_cut_parts[part_id].raycaster->get_aabb_mesh();
const Transform3d & tr = (Geometry::translation_transform(model_object()->instances[m_instance_idx]->get_offset()) *
Geometry::translation_transform(model_object()->volumes[part_id]->get_offset()))
.inverse();
for (double d : {-1., 1.}) {
const Vec3d dir_mesh = d * tr.linear().inverse().transpose() * normal;
const Vec3d src = tr * (m_contour_points[pt_idx] + d * 0.01 * normal);
auto hit = aabb.query_ray_hit(src, dir_mesh);
m_debug_pts[part_id].emplace_back(src);
if (hit.is_inside()) {
// This part belongs to this point.
if (d == 1.)
m_contour_to_parts[pt_idx].first.emplace_back(part_id);
else
m_contour_to_parts[pt_idx].second.emplace_back(part_id);
}
}
}
}
}
m_valid = true;
}
// In CutMode::cutTongueAndGroove we use PartSelection just for rendering
PartSelection::PartSelection(const ModelObject *object, int instance_idx_in) : m_instance_idx(instance_idx_in)
{
add_object(object);
const ModelVolumePtrs &volumes = model_object()->volumes;
const Vec3d inst_offset = model_object()->instances[m_instance_idx]->get_offset();
int i = 0;
m_cut_parts.resize(volumes.size());
for (const ModelVolume *volume : volumes) {
assert(volume != nullptr);
if (m_cut_parts[i].raycaster) { delete m_cut_parts[i].raycaster; }
m_cut_parts[i].raycaster = new MeshRaycaster(volume->mesh());
m_cut_parts[i].glmodel.reset();
m_cut_parts[i].glmodel.init_from(volume->mesh_ptr()->its);
m_cut_parts[i].trans = Geometry::translation_transform(inst_offset) * model_object()->volumes[i]->get_matrix();
m_cut_parts[i].is_up_part = volume->is_from_upper();
i++;
}
m_valid = true;
}
void PartSelection::part_render(const Vec3d *normal)
{
if (!valid())
return;
const Camera &camera = wxGetApp().plater()->get_camera();
const bool is_looking_forward = normal && camera.get_dir_forward().dot(*normal) < 0.05;
glEnable(GL_DEPTH_TEST);
for (size_t id = 0; id < m_cut_parts.size(); ++id) { // m_parts.size() test
if (normal && ((is_looking_forward && m_cut_parts[id].is_up_part) || (!is_looking_forward && !m_cut_parts[id].is_up_part)))
continue;
GLGizmoAdvancedCut::render_glmodel(m_cut_parts[id].glmodel, m_cut_parts[id].is_up_part ? UPPER_PART_COLOR : LOWER_PART_COLOR, m_cut_parts[id].trans);
}
}
void PartSelection::add_object(const ModelObject *object)
{
m_model = Model();
m_model.add_object(*object);
const double sla_shift_z = wxGetApp().plater()->canvas3D()->get_selection().get_first_volume()->get_sla_shift_z();
if (!is_approx(sla_shift_z, 0.)) {
Vec3d inst_offset = model_object()->instances[m_instance_idx]->get_offset();
inst_offset[Z] += sla_shift_z;
model_object()->instances[m_instance_idx]->set_offset(inst_offset);
}
}
bool PartSelection::is_one_object() const
{
// In theory, the implementation could be just this:
// return m_contour_to_parts.size() == m_ignored_contours.size();
// However, this would require that the part-contour correspondence works
// flawlessly. Because it is currently not always so for self-intersecting
// objects, let's better check the parts itself:
if (m_cut_parts.size() < 2) return true;
return std::all_of(m_cut_parts.begin(), m_cut_parts.end(), [this](const PartPara &part) { return part.is_up_part == m_cut_parts.front().is_up_part; });
}
std::vector<Cut::Part> PartSelection::get_cut_parts()
{
std::vector<Cut::Part> parts;
for (const auto &part : m_cut_parts) parts.push_back({part.is_up_part, false});
return parts;
}
void PartSelection::toggle_selection(const Vec2d &mouse_pos)
{
const Camera &camera = wxGetApp().plater()->get_camera();
const Vec3d & camera_pos = camera.get_position();
Vec3f pos;
Vec3f normal;
std::vector<std::pair<size_t, double>> hits_id_and_sqdist;
for (size_t id = 0; id < m_cut_parts.size(); ++id) {
// const Vec3d volume_offset = model_object()->volumes[id]->get_offset();
Transform3d tr = Geometry::translation_transform(model_object()->instances[m_instance_idx]->get_offset()) *
Geometry::translation_transform(model_object()->volumes[id]->get_offset());
if (m_cut_parts[id].raycaster->unproject_on_mesh(mouse_pos, tr, camera, pos, normal)) {
hits_id_and_sqdist.emplace_back(id, (camera_pos - tr * (pos.cast<double>())).squaredNorm());
}
}
if (!hits_id_and_sqdist.empty()) {
size_t id = std::min_element(hits_id_and_sqdist.begin(), hits_id_and_sqdist.end(), [](const std::pair<size_t, double> &a, const std::pair<size_t, double> &b) {
return a.second < b.second;
})->first;
toggle_selection(id);
}
}
void PartSelection::toggle_selection(int id)
{
if (id >= 0) {
m_cut_parts[id].is_up_part = !m_cut_parts[id].is_up_part;
// And now recalculate the contours which should be ignored.
/* m_ignored_contours.clear();
size_t cont_id = 0;
for (const auto &[parts_above, parts_below] : m_contour_to_parts) {
for (size_t upper : parts_above) {
bool upper_sel = m_cut_parts[upper].is_up_part;
if (std::find_if(parts_below.begin(), parts_below.end(), [this, &upper_sel](const size_t &i) {
return m_cut_parts[i].is_up_part == upper_sel; }) !=
parts_below.end()) {
m_ignored_contours.emplace_back(cont_id);
break;
}
}
++cont_id;
}*/
}
}
void PartSelection::turn_over_selection()
{
for (PartPara &part : m_cut_parts) part.is_up_part = !part.is_up_part;
}
} // namespace GUI
} // namespace Slic3r